S I M U L A C R A
interactive video installation analogue / mental cinema

on

F I L E
Electronic Language International Festival in São Paulo, Brazil




The 15th edition of FILE – Electronic Language International Festival in São Paulo takes place this year at Centro Cultural FIESP – Ruth Cardoso and presents 20 installations, 3 interactive performances, 213 animations, 24 games designed for several platforms, 14 machinimas, 85 videos, 45 artworks of net and sound art, as well as a selection of Japanese artists’ 8 works in partnership with the Japan Media Arts Festival.

The festival occupies four spaces in this venue: the Art Gallery, the SESI Digital Art Gallery (building facade), the FIESP Space, and the Mezzanine, besides the pavement of the Consolação, Trianon-Masp, and Brigadeiro subway stations.





SIMULACRA is an optophysical experimental arrangement with which Karina Smigla-Bobinski succeeds to build a bridge between media technology and perception philosophy. At its heart are four LCD monitor panels, which are assembled in the form of a hollow square, and installed at eye level in the middle of the room. The ensemble appears internally gutted, overgrown and embraced. A tangle of cables and control devices pours out of the middle of the square. All around it several magnifying lenses dangle from chains. The imageless glaring ray of the monitors looks as if the images had fallen out of them. What remains is the essence of the medium: Light.

But the images are still in the screens. It requires only a small visual aid to recognise them. more


FILE Electronic Language International Festival - is a nonprofit cultural organization that promotes a reflection on current key issues of contemporary electronic-digital universe, during the past 14-years history the festival has being promoting through events and publications the national and international new media art production in Brazil, in South America. FILE brings together works of digital aesthetic expression, with the main trends and movements in contemporary culture, which are diversified in the fields of digital culture: Electronic Sonority, Digital Language and Interactive Art.

”In digital arts there is not distinction, in their use, between learning and fruition-interaction. This guarantees the return of the public, the wider public, not only the elites, to the world of arts, in an unprecedented volume, that can only be worked out in a more effective way in the contemporary world with public strategies of digital interaction” (Ricardo Barreto).
www.file.org.br/






SESI ART GALLERY
Centro Cultural FIESP – Ruth Cardoso
Avenida Paulista 1313
São Paulo
01311-923 Brazil



further information - www.smigla-bobinski.com or